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DocsCreate and refine

Generating media

Create images, video, voiceovers, music, and sound effects from a prompt.

Generate from a description

Ask chat to create an image, video, voiceover, or music. Describe the result, its duration and aspect ratio, and where it belongs in the edit. For a voiceover, include the exact script.

Generate a five-second vertical shot of ocean waves at sunset and place it at the beginning of the film.

Generated media becomes an asset you can review and use in the project. Chat shows the progress while it runs. Check the result before exporting.

Say what you want

Chat asks for what it needs, but a request that names these choices gets the right result sooner:

  • Image: the aspect ratio and size, and an image from the project to use as a reference.
  • Video: the duration, aspect ratio, resolution, and whether it should have sound, and an optional reference image.
  • Music: the duration, the mood or genre, and whether it must be instrumental.
  • Speech: the exact words to speak and the voice to use.
  • Sound effect: the sound and the moment it should play, such as “a soft whoosh when the title appears”.

Put the exact words of a voiceover in quotation marks, and say separately where it goes in the film. Generated media appears in Assets, where you can add it to the timeline again with +.

Chat contains a draft edit request naming the shots, title duration, and final route card.

A useful brief names the material, order, and timing. This request is drafted in the composer and has not been sent.

Select the image to open the original full view.

Understand generation costs

Images, video, speech, and music spend credits from your balance. Video and music cost credits for each generated second, images for each image, and speech by the number of characters. Running a generation again starts new work and uses credits again, so check the result before repeating it.

Open the Billing page to check your balance and when your credits renew. See Plans and credits for what each action costs.